A high-quality Computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with Mathematics, Science, and Design and Technology, and provides insights into both natural and artificial systems.
The core of Computing is Computer Science, in which pupils are taught the principles of Information and Computation, how digital systems work, and how to put this knowledge to use through programming.
Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through information and communication technology – at a level suitable for the future workplace and as active participants in a digital world (National Curriculum 2014).
We believe that every child should have the right to a curriculum that champions excellence; supporting pupils in achieving to the very best of their abilities. We understand the immense value technology plays not only in supporting the Computing and whole school curriculum but overall in the day-to-day life of our school.
We believe that technology can provide: enhanced collaborative learning opportunities; better engagement of pupils; easier access to rich content; support conceptual understanding of new concepts and can support the needs of all our pupils.
Our aims and objectives
Our aims and objectives are to:
- provide an exciting, rich, relevant and challenging Computing curriculum for all pupils.
- enthuse and equip children with the capability to use technology throughout their lives.
- give children access to a variety of high quality hardware, software and unplugged resources.
- instil critical thinking, reflective learning and a ‘can do’ attitude for all our pupils, particularly when engaging with technology and its associated resources.
- teach pupils to become responsible, respectful and competent users of data, information and communication technology.
- teach pupils to understand the importance of governance and legislation regarding how information is used, stored, created, retrieved, shared and manipulated.
- equip pupils with skills, strategies and knowledge that will enable them to reap the benefits of the online world, whilst being able to minimise risk to themselves or others.
- use technology imaginatively and creatively to inspire and engage all pupils, as well as using it to be more efficient in the tasks associated with running an effective school.
- provide technology solutions for forging better home and school links.
- utilise computational thinking beyond the Computing curriculum.
- exceed the minimum government recommended/statutory guidance for programmes of study for Computing and other related legislative guidance (online safety).